Sunday, January 12, 2014

Formation, Waypoints etc.



Worked today on a formation for the enemy ships with waypoints.

The raycast for shooting is tomorrow on my plan. Formation movement is not perfect
but i need to get it running for the first alpha.

Since i want to make some special i watched alot of youtube video from other old
games to have so references.

Most games the ships on top move everytime similar and shoot frequently,
but the ships in the bottom formation attack.

I think the animation is setup i just need to increase the speed a bit and give them waypoints route
to attack the player...

For the avoiding laser shoot from the enemy ships like a behavior i will use a box collider or raycast with using a gameobject and different layer.

I saw one version that the ship moves away if you shoot too direct at it. And you need to calc the movement etc if you want to hit it.

Sry the screenshot looks awful but i will update a better one tomorrow.

Take care...


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